Mod Structure
Although the Engine is based on Psych, the structure is completely different, with the goal of reducing the size and clutter of MOD/
MOD/
data/
characters/huds/notes/splashes/stages/strumLines/strums/weeks/
scripts/
classes/states/substate/
songs/
SONG/
charts/audios/scripts/
fonts/images/music/shaders/sounds/
Pro Tip 

If the folders for some reason do not work
Whether due to a documentation typo or because the page is outdated
You can use the ROOT/assets folder as a base
Warning 

Part of the information shown is subject to change